Unity判断网络连接的类型
if (Application
.internetReachability
== NetworkReachability
.ReachableViaCarrierDataNetwork
)
{
}
else if (Application
.internetReachability
== NetworkReachability
.ReachableViaLocalAreaNetwork
)
{
}
else if (Application
.internetReachability
== NetworkReachability
.NotReachable
)
{
}