Netty应用之实现websocket长连接

it2024-11-21  18

前言

有时候前后端交互的时候,会用到websocket。这时前端是用js代码实现的,后端需要写一个websocket服务供前端调用,netty也可以实现websocket服务端,下面是实现案例

代码

服务器端

package com.huali.netty.websocket; import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.http.HttpObjectAggregator; import io.netty.handler.codec.http.HttpServerCodec; import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler; import io.netty.handler.logging.LogLevel; import io.netty.handler.logging.LoggingHandler; import io.netty.handler.stream.ChunkedWriteHandler; public class MyServer { public static void main(String[] args) throws Exception{ //创建两个线程组 EventLoopGroup bossGroup = new NioEventLoopGroup(1); EventLoopGroup workerGroup = new NioEventLoopGroup(); //8个NioEventLoop try { ServerBootstrap serverBootstrap = new ServerBootstrap(); serverBootstrap.group(bossGroup, workerGroup); serverBootstrap.channel(NioServerSocketChannel.class); serverBootstrap.handler(new LoggingHandler(LogLevel.INFO)); serverBootstrap.childHandler(new ChannelInitializer<SocketChannel>() { @Override protected void initChannel(SocketChannel ch) throws Exception { ChannelPipeline pipeline = ch.pipeline(); //因为基于http协议,使用http的编码和解码器 pipeline.addLast(new HttpServerCodec()); //是以块方式写,添加ChunkedWriteHandler处理器 pipeline.addLast(new ChunkedWriteHandler()); /* 说明 1. http数据在传输过程中是分段, HttpObjectAggregator ,就是可以将多个段聚合 2. 这就就是为什么,当浏览器发送大量数据时,就会发出多次http请求 */ pipeline.addLast(new HttpObjectAggregator(8192)); /* 说明 1. 对应websocket ,它的数据是以 帧(frame) 形式传递 2. 可以看到WebSocketFrame 下面有六个子类 3. 浏览器请求时 ws://localhost:7000/hello 表示请求的uri 4. WebSocketServerProtocolHandler 核心功能是将 http协议升级为 ws协议 , 保持长连接 5. 是通过一个 状态码 101 */ pipeline.addLast(new WebSocketServerProtocolHandler("/hello2")); //自定义的handler ,处理业务逻辑 pipeline.addLast(new MyTextWebSocketFrameHandler()); } }); //启动服务器 ChannelFuture channelFuture = serverBootstrap.bind(7000).sync(); channelFuture.channel().closeFuture().sync(); }finally { bossGroup.shutdownGracefully(); workerGroup.shutdownGracefully(); } } }

业务实现处理handler

package com.huali.netty.websocket; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.handler.codec.http.websocketx.TextWebSocketFrame; import java.time.LocalDateTime; //这里 TextWebSocketFrame 类型,表示一个文本帧(frame) public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame>{ @Override protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception { System.out.println("服务器收到消息 " + msg.text()); //回复消息 ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器时间" + LocalDateTime.now() + " " + msg.text())); } //当web客户端连接后, 触发方法 @Override public void handlerAdded(ChannelHandlerContext ctx) throws Exception { //id 表示唯一的值,LongText 是唯一的 ShortText 不是唯一 System.out.println("handlerAdded 被调用" + ctx.channel().id().asLongText()); System.out.println("handlerAdded 被调用" + ctx.channel().id().asShortText()); } @Override public void handlerRemoved(ChannelHandlerContext ctx) throws Exception { System.out.println("handlerRemoved 被调用" + ctx.channel().id().asLongText()); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { System.out.println("异常发生 " + cause.getMessage()); ctx.close(); //关闭连接 } }

前端html页面

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Title</title> </head> <body> <script> var socket; //判断当前浏览器是否支持websocket if(window.WebSocket) { //go on socket = new WebSocket("ws://localhost:7000/hello2"); //相当于channelReado, ev 收到服务器端回送的消息 socket.onmessage = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + ev.data; } //相当于连接开启(感知到连接开启) socket.onopen = function (ev) { var rt = document.getElementById("responseText"); rt.value = "连接开启了.." } //相当于连接关闭(感知到连接关闭) socket.onclose = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + "连接关闭了.." } } else { alert("当前浏览器不支持websocket") } //发送消息到服务器 function send(message) { if(!window.socket) { //先判断socket是否创建好 return; } if(socket.readyState == WebSocket.OPEN) { //通过socket 发送消息 socket.send(message) } else { alert("连接没有开启"); } } </script> <form onsubmit="return false"> <textarea name="message" style="height: 300px; width: 300px"></textarea> <input type="button" value="发生消息" onclick="send(this.form.message.value)"> <textarea id="responseText" style="height: 300px; width: 300px"></textarea> <input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''"> </form> </body> </html>

前端效果

服务端效果

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