堆栈的基本代码【C语言版本】

it2023-11-04  73

堆栈只能后进先出。 我的理解是一个特殊的链表,只能在链表头部进行插入和删除,其他位置不能更改。

顺序栈的基本代码:

typedef int Position; struct SNode { ElementType *Data; /* 存储元素的数组 */ Position Top; /* 栈顶指针 */ int MaxSize; /* 堆栈最大容量 */ }; typedef struct SNode *Stack; Stack CreateStack( int MaxSize ) { Stack S = (Stack)malloc(sizeof(struct SNode)); S->Data = (ElementType *)malloc(MaxSize * sizeof(ElementType)); S->Top = -1; S->MaxSize = MaxSize; return S; } bool IsFull( Stack S ) { return (S->Top == S->MaxSize-1); } bool Push( Stack S, ElementType X ) { if ( IsFull(S) ) { printf("堆栈满"); return false; } else { S->Data[++(S->Top)] = X; return true; } } bool IsEmpty( Stack S ) { return (S->Top == -1); } ElementType Pop( Stack S ) { if ( IsEmpty(S) ) { printf("堆栈空"); return ERROR; /* ERROR是ElementType的特殊值,标志错误 */ } else return ( S->Data[(S->Top)--] ); }

链栈的基本代码

typedef struct SNode *PtrToSNode; struct SNode { ElementType Data; PtrToSNode Next; }; typedef PtrToSNode Stack; Stack CreateStack( ) { /* 构建一个堆栈的头结点,返回该结点指针 */ Stack S; S = (Stack)malloc(sizeof(struct SNode)); S->Next = NULL; return S; } bool IsEmpty ( Stack S ) { /* 判断堆栈S是否为空,若是返回true;否则返回false */ return ( S->Next == NULL ); } bool Push( Stack S, ElementType X ) { /* 将元素X压入堆栈S */ PtrToSNode TmpCell; TmpCell = (PtrToSNode)malloc(sizeof(struct SNode)); TmpCell->Data = X; TmpCell->Next = S->Next; S->Next = TmpCell; return true; } ElementType Pop( Stack S ) { /* 删除并返回堆栈S的栈顶元素 */ PtrToSNode FirstCell; ElementType TopElem; if( IsEmpty(S) ) { printf("堆栈空"); return ERROR; } else { FirstCell = S->Next; TopElem = FirstCell->Data; S->Next = FirstCell->Next; free(FirstCell); return TopElem; } }
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